Ati Radeon X1900 Gt Driver

This release note provides information on the latest posting of AMD's industry leading software suite, Catalyst™. This particular software suite updates both the AMD Display Driver (version 8.342), and the Catalyst™ Control Center (version 7.2). This unified driver has been further enhanced to provide the highest level of power, performance, and reliability. The AMD Catalyst™ software suite is the ultimate in performance and stability.

  1. Ati Radeon X1900gt Drivers
  2. Ati Radeon X1900xt Driver Windows 10
  3. Ati Radeon X1900 Gt Driver 2020

The Radeon X1900 XT, Radeon X1900 XTX and Radeon X1900 CrossFire are shipping immediately from ATI and its board partners around the world. Get the first GPU produced by this. Download latest graphics drivers for AMD/ATI Radeon X1900 and Microsoft Windows XP 64bit. Radeon X1900 Gt free download - ATI Mobility Radeon X2300, ATI Mobility Radeon X1600, ATI MOBILITY RADEON X700, and many more programs.

This release note provides information on the following:

  • AMD Product Support
  • Operating systems supported
  • New Features
  • Performance Improvements
  • Resolved Issues for the Windows Vista Operating System
  • Resolved Issues for the Windows XP Operating System
  • Known Issues Under the Windows Vista Operating System
  • Known Issues Under the Windows XP Operating System
  • Installing the Catalyst™ Software Driver
  • AMD Customer Care
  • Catalyst™ Crew Driver Feedback

Ati Radeon X1900gt Drivers

AMD Product Support

The Catalyst™ Vista driver for both the 32bit and 64bit versions of the Microsoft Windows Vista operating system is supported on the following ATI Radeon™ products.
AMD Desktop Product Family Support for both Windows Vista and XP
ATI Radeon™ X1950 series
ATI Radeon™ X800 series
ATI Radeon™ X1900 series
ATI Radeon™ X700 series
ATI Radeon™ X1800 series
ATI Radeon™ X600 series
ATI Radeon™ X1650 series
ATI Radeon™ X550 series
ATI Radeon™ X1600 series
ATI Radeon™ X300 series
ATI Radeon™ X1550 series
ATI Radeon™ 9800 series
ATI Radeon™ X1300 series
ATI Radeon™ 9700 series
ATI Radeon™ X1050 series
ATI Radeon™ 9600 series
ATI Radeon™ X850 series
ATI Radeon™ 9500 series
Caution:The ATI Radeon™ X1950 GT is currently not supported under the Windows Vista operating system. Software driver support will be available starting with Catalyst 7.3.
AMD Mobility Product Family Support Vista Only
ATI Mobility™ Radeon™ X1800
ATI Mobility™ Radeon™ X600
ATI Mobility™ Radeon™ X1600
ATI Mobility™ Radeon™ X300
ATI Mobility™ Radeon™ X1400
ATI Mobility™ Radeon™ 9800
ATI Mobility™ Radeon™ X1300
ATI Mobility™ Radeon™ 9700
ATI Mobility™ Radeon™ X800
ATI Mobility™ Radeon™ 9600
ATI Mobility™ Radeon™ X700
ATI Mobility™ Radeon™ 9550
AMD Multimedia Family Product Support for both Windows Vista and XP
ATI All-in-Wonder® X1900 Series
ATI Theater™ 550 PRO
ATI All-in-Wonder® X1800 Series
ATI TV Wonder™ Elite
ATI All-in-Wonder® 2006 Edition
ATI All-in-Wonder® 9800 Series
ATI All-in-Wonder™ X800 Series
ATI All-in-Wonder™ 9600 Series
ATI All-in-Wonder™ X600 Series

Ati radeon x1900 gt 256mb driver
Note:ATI All-In-Wonder™ and VIVO variants listed above are supported in the display driver only.
Note:The capture driver for these products installed on systems running Windows Vista is not being updated at this time
Radeon
AMD Chipset Product Support
ATI CrossFire™ Xpress 1600
ATI Xpress™ 1100
ATI Radeon™ Xpress 1250
ATI Radeon™ Xpress 200 Series
ATI Radeon™ 1250
ATI Xpress™ 200M
ATI Radeon™ 1200

Operating systems supported

The latest version of the Catalyst™ software suite is designed to support the following Microsoft Windows platforms:

  • Windows Vista (32 and 64 bit versions)
  • Windows XP Professional
  • Windows XP Home Edition
  • Windows XP Media Center Edition (graphics driver support only)
    The ATI Catalyst™ Vista driver is validated on the RTM versions of the Windows Vista operating system.
    Note:When installing the Catalyst™ Vista driver for Windows Vista, the user must logged on as an Administrator or have Administrator rights in order to successfully complete the installation of the Catalyst™ Vista driver.

New Features

Catalyst™ 7.2 introduces a brand new version of the Catalyst™ Control Center for Windows XP. The new Catalyst™ Control Center delivers a number of significant enhancements:

  • Significant performance gains; Catalyst™ Control Center start-up time has been substantially reduced, and overall responsiveness has improved.
  • Reduced system resource usage
  • New 3D preview which significantly improves the ability for users to understand the benefits of enabling the many Catalyst™ features of their ATI Radeon™ graphics accelerator
  • Increased stability
  • Native 32 and 64-bit support

Performance Improvements

Open GL performance improves for all ATI Radeon™ X1000 series products. Gains of up to 25% in Doom 3, 48% in Quake 4 and 21% in Prey can be seen on a variety of ATI Radeon™ X1000 cards. These performance gains are noticed under the Windows Vista operating system.

Resolved Issues for the Windows Vista Operating System

This section provides information on resolved issues in this release of the ATI Catalyst™ Software Suite for Windows Vista. These include:

  • Doom 3: Setting AA to 4x and AT to 8x along with the display resolution to 2560x1600 no longer results in display corruption being noticed. Further details can be found in topic number 737-25520
  • Corruption is no longer noticed during fast motion of DVD playback when using MCE/WMP. Further details can be found in topic number 737-23550
  • Catalyst™ Control Center->Display Manager: Connecting only a CRT display device to a system running Windows Vista no longer results in TV display modes being available. Further details can be found in topic number 737-24467
  • The Microsoft Vista operating system no longer fails to resume from an S3 state on systems containing an ATI Xpress 200 series product. Further details can be found in topic number 737-25506
  • A flickering display is no longer noticed when playing a DVD using the Windows Media Player in full screen and resuming from a standby state after disconnecting a CRT display device. This issue was known to occur when using a system containing an ATI Xpress 1100/1150 series product. Further details can be found in topic number 737-25507
  • Catalyst™ Control Center: The Help Launching Dialog is now localized for all supported languages. Further details can be found in topic number 737-25508
  • Hot plugging or un-plugging a third display device when CrossFire™ is enabled no longer results in the primary display device being swapped and identified as the display device connecting to the primary port on the master card. Further details can be found in topic number 737-25509
  • Connecting a TV to a system containing an ATI Xpress 200 series and setting it to PAL no longer results in the user not being able to control the display resolution on the LCD display when using the Catalyst™ Control Center. Further details can be found in topic number 737-25511
  • The Windows Vista software driver for ATI Radeon™ products no longer fails to install if copied to a directory with a long name or to a directory with a long file path location. Further details can be found in topic number 737-25514
  • Display corruption is no longer noticed when watching TV under the Windows Vista operating system when using an ATI Radeon™ X1600 series product. Further details can be found in topic number 737-25515
  • The Catalyst™ Control Center no longer fails to launch under the Simplified Chinese version of Windows Vista. Further details can be found in topic number 737-25516
  • Connecting two display devices with one display device using the HDMI connector (secondary) no longer results in faded colors being noticed on the HDMI display device when swapping (primary and secondary) between the two display devices. Further details can be found in topic number 737-25793
  • The display mode of 1440X900@75Hz is now available within the Catalyst™ Control Center when using a system containing an ATI Radeon™ X1600/1650 series of product. Further details can be found in topic number 737-25794
  • Disconnecting the primary display device when the Windows Vista operating system is in a standby state may result in the log-in screen failing to appear when resuming. Further details can be found in topic number 737-24470
  • Hot-unplugging a secondary CRT display device while the Vista screen saver is active no longer results in corruption being noticed on the LCD display when ending the screen saver activity. Further details can be found in topic number 737-25795
  • The PowerPlay option is no longer available on systems that do not support the option under the Japanese version of the Windows Vista operating system. Further details can be found in topic number 737-25796
  • Changing the PowerPlay setting to either Power Saving or High Performance under Windows Vista, followed by rebooting the system no longer results in the PowerPlay setting displaying Battery Life mode regardless of the system being on AC power. Further details can be found in topic number 737-25797

Resolved Issues for the Windows XP Operating System

This section provides information on resolved issues in this release of the ATI Catalyst™ Software Suite for Windows XP. These include:

  • Battlefield 2: Attempting to launch the game under Windows XP with the in-game display setting at 1920x1440 or 2048x1536 and AA set to 6x no longer results in the game failing to launch. Further details can be found in topic number 737-22817
  • Desperados 2: The game no longer fails to play and display an error in atioglxx.dll when AA is enabled. Further details can be found in topic number 737-25109
  • Splinter Cell Double Agent: Corruption is no longer noticed when playing the game with AA enabled. Further details can be found in topic number 737-25104
  • Catalyst™ Control Center->Basic View: Connecting a secondary display device and attempting to enable it, no longer results in the inability to enable the device when using Basic view. Further details can be found in topic number 737-23447
  • Connecting a CRT as the primary display device and CV as the secondary display device no longer results in the desktop area and refresh rate being reported incorrectly when applying the 1080i30 Optimized mode within the Catalyst™ Control Center. Further details can be found in topic number 737-25174
  • Enabling CrossFire™ no longer results in display corruption being noticed when playing certain 3D games such as Tiger Woods PGA Tour 2006 and Madden Football. Further details can be found in topic number 737-23006
  • Catalyst™ Control Center->Basic View: Connecting a secondary display device and attempting to enable it, no longer results in the inability to enable the device when using Basic view. Further details can be found in topic number 737-24347
  • Catalyst™ Control Center: Connecting an HDTV or DFP display device no longer results in some of the HDTV formats being listed twice in the Catalyst™ Control Center->Digital Panel Properties->HDTV Support. Further details can be found in topic number 737-24349
  • A blank display no longer occurs when switching the display mode from 1920x1200 60Hz to 1600x1200 60Hz. Further details can be found in topic number 737-25811
  • The display mode of 1080p is no longer added to mode list and customized list on HDTV where the maximum display mode is 1080i. Further details can be found in topic number 737-25812

Known Issues Under the Windows Vista Operating System

Ati Radeon X1900xt Driver Windows 10

This section provides information on known issues associated with the ATI Catalyst™ Vista RTM driver for both the 32bit and 64bit versions of the Microsoft Windows Vista operating system. These include:

  • Call of Duty: Setting AA to either 2 or 4x may result in display corruption or the Vista operating system failing to respond when using an ATI Radeon™ X800/850 series of product. Further details can be found in topic number 737-25523
  • Call of Duty->United Offensive: Setting the in game video mode to 2048x1536 may result in display corruption being noticed when playing the game under Windows Vista. Further details can be found in topic number 737-25519
  • City of Heroes: Changing the display resolution to 2560x1600 or higher may result in the game failing to run. Further details can be found in topic number 737-25518
  • Doom 3: Attempting to play the game on a system running the Windows Vista operating system and containing an ATI Radeon™ X550/700 series of product may result in the operating system failing to respond. Further details can be found in topic number 737-25513
  • Doom3/Quake 4: Setting the in game options for Video Quality to Medium and Screen Size to 1024x768 may result in display corruption being noticed when setting AA to 4x. Further details can be found in topic number 737-25802
  • NBA Live 07: The full animation may not be displayed when launching the game with AA set to 2x or higher. Further details can be found in topic number 737-25803
  • Never Winter Nights->Shadows of Undertide: Attempting to play the game on a system containing an ATI Radeon™ X800/850 series of product and running the Windows Vista operating system may result in game failing to respond after playing the opening cinematic. Further details can be found in topic number 737-25512
  • Never Winter Nights->Shadows of Undrentide: Attempting to play the game under the Windows Vista operating system (64bit version) may result in the opening cinematic failing to play when using an LCD display device. Further details can be found in topic number 737-25521
  • NHL 07: The in-game display settings may fail to be applied when playing the game under the Windows Vista operating system when using a supported ATI Radeon™ product. Further details can be found in topic number 737-23549
  • Quake 4: game corruption may be noticed when playing the game under the Windows Vista operating system when using an ATI Radeon™ 9800 XT product. Further details can be found in topic number 737-25510
  • X-Plane: Playing the game under the Windows Vista operating system may result in display corruption being noticed when using an ATI Radeon™ X1900/1950 series of product. Further details can be found in topic number 737-25522
  • The Force TV option may still be active after deselecting the option and then re-launching the Catalyst™ Control Center. Further details can be found in topic number 737-23547
  • Playing a DVD under the Windows Vista operating system using the Windows Media Player may result in the DVD failing to play when switching between display devices using the hot-key function. Further details can be found in topic number 737-24472
  • The Microsoft Vista gamma settings set by the operating system may be overwritten when launching the Catalyst™ Control Center. Further details can be found in topic number 737-25505
  • Launching the Catalyst™ Control Center after hot-plugging a secondary CRT display device may result in the desktop image reverting to a black and white image requiring a re-installation of the display driver. Further details can be found in topic number 737-25517
  • OverDrive™ may not function as expected under the Windows Vista operating system when running an OpenGL application. Further details can be found in topic number 737-25524
  • Resuming from an S3 state may result in a longer than expected time for the Windows Vista operating system to resume. Further details can be found in topic number 737-25798
  • Connecting a CRT to a system containing an ATI Radeon™ X1200/1250/1300 series of product may result in the Windows Vista operating system may fail to respond when attempting to resume from an S3 state by pressing the power button. Further details can be found in topic number 737-25799
  • Display corruption may be noticed when clone mode is enabled and the displays are set to either 1280x1024 75/85/100 Hz. or 1400x1050 60Hz. Further details can be found in topic number 737-25800
  • Hot-plugging a CRT to a system running Windows Vista and containing an ATI Radeon™ X1100/1150 series of product may result in extended desktop mode failing to be applied. Further details can be found in topic number 737-25801
  • Installing an ATI Radeon™ X800 GT in a system running the Windows Vista 64bit version operating system may result in the WDM driver being unloaded when opening a window or application. Further details can be found in topic number 737-25804

Known Issues Under the Windows XP Operating System

The following section provides a summary of open issues in the latest version of Catalyst™. These include:

  • Starwars Knights of the Old Republic II: The Sith Lords: Setting the in-game display option to low settings may result in corruption being noticed within the game. Further details can be found in topic number 737-25173
  • Enabling CrossFire™ may result in display corruption being noticed when playing a DVD or media clip using either WinDVD 7, Windows Media Player or PowerDVD 6. Further details can be found in topic number 737-22806
  • Uninstalling the graphics drivers may result in some of the files and folder failing to be removed in the Program File folder. Further details can be found in topic number 737-23715
  • Catalyst™ Control Center->OverDrive: The OverDrive setting are not retained for individual accounts. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25805
  • The response time for the Catalyst™ Control Center may appear slow when attempting to make changes to the display devices when having both a CRT and HDTV connected and extended desktop mode enabled. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25806
  • Choppy playback of media previews and captured files may be noticed in the media center and movie maker after applying WMP 11 update. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25807
  • Installing an ATI Radeon™ X1900 CrossFire™ Master and X1900 slave under Windows XP may result in AA settings failing to be retained when rebooting the system. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25808
  • Hot-plugging an HDMI TV to the DVI port of graphics adapter via HDMI to DVI cable may result in the DVI-to-HDMI detection message appearing but then disappearing within 30 seconds or when making a slight mouse movement. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25809
  • Extend desktop mode may fail to work after rotating the extended secondary desktop to 90 degrees. This issue may also be experienced under the Windows Vista operating system. Further details can be found in topic number 737-25810

For further information and general help on software driver installation, game issues, and more, visit ATI Customer Care.

AMD Customer Care

The AMD Customer Care website provides a high level of technical support and easy of navigation. The AMD Customer Care website provides accurate and up-to-date product support for optimum usability and performance. Technical issues are categorized and personalized to enhance user experience. The AMD Customer Care Website can be found at: support.ati.com

To view a known or resolved issue, do the following:

  1. Go to: support.ati.com. The AMD Customer Care web page is displayed.
  2. In the top left hand pane, click Advanced Search. The Advanced Search pane is displayed.
  3. Under Search Type: Select the By: ID option.
  4. Enter the Topic number.
  5. Click Go.

Installing the latest ATI Catalyst™ Software Suite

Installation information can be found at: ati.amd.com/install

ATI Catalyst™ Crew Driver Feedback

This driver release incorporates suggestions received through the ATI Catalyst™ CREW Driver Feedback program. To provide us with your feedback, visit: ATI Catalyst™ Crew Driver Feedback.

Advanced Micro Devices Inc.
http://ati.amd.com
Voice: (905) 882-2600
Fax: (905) 882-2620
Let's talk about shaders for a minute okay ?.
What is a shader ?
What do we need to render a three dimensional object; 2D on your monitor? We start off by building some sort of structure that has a surface, that surface is being built from triangles and why triangles? They are quick to calculate. How's each triangle being processed? Each triangle has to be transformed according to its relative position and orientation to the viewer. Each of the three vertices the triangle is made up of is transformed to its proper view space position. The next step is to light the triangle by taking the transformed vertices and applying a lighting calculation for every light defined in the scene. At last the triangle needs to be projected to the screen in order to rasterize it. During rasterization the triangle will be shaded and textured.

Graphic processors like the GeForce and Radeon series are able to perform a certain amount of these tasks. The first generation was able to draw shaded and textured triangles in hardware. The CPU still had the burden to feed the graphics processor with transformed and lit vertices, triangle gradients for shading and texturing, etc. Integrating the triangle setup into the chip logic was the next step and finally even transformation and lighting (TnL) was possible in hardware, reducing the CPU load considerably. The big disadvantage was that a game programmer had no direct (i.e. program driven) control over transformation, lighting and pixel rendering because all the calculation models were fixed on the chip. And now we finally get to the stage where we can explain Shaders. Vertex and Pixel shaders allow developers to code customized transformation and lighting calculations as well as pixel coloring functionality. Each shader is basically nothing more than a relatively small program executed on the graphics processor to control either vertex or pixel processing.

Ati Radeon X1900 Gt Driver

Ati Radeon X1900 Gt Driver 2020

SM3 allows the programmer to fire off some very nice shader programs that in certain cases can speed up your game. The world has moved on to SM3, people expect it to be integrated and so it has and had to be been done. Very good integration I might add because SM3 seems to work pretty darn efficiently for ATI, it has to do with dynamic branching, that matter is too complicated to explain for this article. What you need to know is that it works really well. More efficiency, that really is what the new card is all about. I'll be using that word in this review a lot. According to the chip designers every transistor in that core is constantly put to use to push the results onto your screen, yes efficiency.

Another feature in the X1000 feature, and yeah it's not new to our ears at all, yet it had a little upgrade has to do with texture compression capabilities. Almost any, well any, graphics card nowadays makes use of texture compression technology. It's been discussed here on more than one occasion, I'm sure you recognize terms like S3TC and DXTC. Basically you reduce the byte-size of a texture while maintaining the best quality as possible. However, compression equals artifacts and thus image degradation at some point.

3Dc is a compression technology designed to bring out fine details in games while minimizing memory usage. It's the first compression technique optimized to work with normal maps, which allow fine per-pixel control over how light reflects from a textured surface. With up to 4:1 compression possible, this means game designers can now include up to 4x the detail without changing the amount of graphics memory required and without impacting performance.

3Dc was upgraded a little and on the X1000 series of cards we now have 3Dc+ available to us. Let me just get it out of the way and move on. High quality normal map compression can (and could) be handled up to a 4:1 ratio and works on any two-channel texture format.

This updated + edition adds support for single-channel textures with 2:1 compression, which is good enough for stuff like luminance maps, shadow maps, HDR textures and more.

The PowerColor Bundle

Included inside the box is pretty much everything you need to get started, just don't expect a fancy software bundle or anything.

Anyway, you'll receive all the driver CDs, cables and dongles you'll need to get connected. The software bundle is a tad on the sober side. Hey, it has PowerColor written all over it as they try to sell the product as cheap as possible. If they included games or even luxurious cooling solutions you'd definitely pay for it.

Radeon

Included are:

  • One Radeon X1900 GT
  • Manual
  • Driver CD
  • S-Video cable
  • DVI-Dongle (1x)
  • HDTV cable (3-way RCA (component))
  • Composite cable
  • VIVO cable
  • PSU extension cable

As you can see .. all you need to get started. No fancy software titles are included though.

High Dynamic Range (HDR)

ATI recently focused extremely hard on HDR, just like NVIDIA did. They put a lot of money into their technology to support HDR in the best possible way. And they should as it just is a fantastic effect that brings so much more to the your gameplay experience. HDR is something you all know from games like Far Cry, extremely bright lighting that brings a really cool cinematic effect to gaming. This effect is becoming extraordinarily popular and the difference is obvious. HDR means High Dynamic Range. HDR facilitates the use of color values way beyond the normal range of the color palette in an effort to produce a more extreme form of lighting rendering. Typically this trick is used to contrast really dark scenery. Extreme sunlight, over-saturation or over exposure is a good example of what exactly is possible. The most simple way to describe it would be controlling the amount of light used present in a certain position in a 3D scene. HDR is already present in Splinter Cell Chaos Theory, Far Cry, Oblivion, Half Life 2: Lost Coast, Episode One, Serious Sam2, 3DMark06 and will be available in Unreal 3 to name a few titles.

One last thing about HDR; ATI's HDR resolution can manage Antialiasing with HDR enabled, some games need to be patched though. And you might want to check our download section for an unofficial patch. As you know HDR together with AA enabled always has been an issue, no longer.
You can enable HDR and up to 6xAA simultaneously.
This is hurting NVIDIA bigtime. NVIDIA's cards can do HDR through shaders, yet it's not at all supported well by software developers. It is likely to hard and thus costly to implement.

Obviously ATI has a far better AA+HDR solution at hand.